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AEC Hackathon 1.2

AEC (Architecture, Engineering, Construction) Hackathon 1.2 recently took place in Seattle. AEC Hackathon, an industry event that started in Silicon Valley, was created to give members of the AEC industry an opportunity to collaborate over cutting-edge technologies with their developers. AEC professionals, tech developers and UI/UX designers attended the event in Seattle.

The event’s main discussion focused on Virtual Design and Construction (VDC), 4D and recent implementation technology in AEC, such as virtual/augmented reality, drone and 3D printing. The attendees broke into smaller groups and developed software applications to experiment with the technology on display. At the end of the event, each group presented their work to the rest of the attendees.

A few technology highlights from the event included:

  • Autodesk shared their current development in Autodesk 360, Dynamo and its interoperability plug-ins with Rhinoceros, which was developed by CASE. Here are a few samples: Autodesk 360 ViewerRhynamo
  • VRcade, a full-motion virtual reality platform, displayed its latest commercial virtual reality system. The program enabled an attendee to walk around the venue and change the interior color by using VRcade’s virtual reality platform. VRcade used Unity, a gaming rendering engine, for its design application.
  • SMART Board displayed its large, touch screen display to enable AEC companies to collaborate virtually. During the event, SMART Board implemented a 3D model with BIMx viewer, an Android app.
  • Fathom, a Seattle-based 3D printing service, displayed its newest 3D printing capabilities. Seattle’s Space Needle was printed in 3D to showcase the service’s capabilities, which showed two different material types.
  • Memorable displays from the event came from REVIT and C-Seq:
    o   Revitmydrone (This video features REVIT technology and shows a drone crashing during a test run!)
    o   C-Seq : For their application, they used virtual reality (Oculus Rift Dev 2) and CryENGINE, a gaming rendering engine, to display construction sequences.